Monday 12 September 2011

Gameplay!

Nikos is currently stuck in Greece because there aren't any airports or something, but that's given me the time to have a little play around with what we've got in the editor right now and start making some levels, seeing how the different components fit together and generally get to grips with all things gets.

It's surprising how hard things can get, even just the addition of an extra set of spikes in combination with a grumpy yeti can make a level nigh on impossible.

Anyway, I've chopped together a quick look at how we're getting on so far, so go check it out!

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